PiXELS 5.5 Features
 

Biped/Quadraped

Dynamic Water Simulation
Atmospheric Effects
Morphable, Modifiable Polygons

Improved Rendering

Path Animation With Auto Banking

New Shader Nodes
New Modifiers
Integrated Flipbook
Tempest
ShaderMaker Pro
Expressions
Particles
NURBS
Modifiers
Metaballs
Attribute Manager
Function Curves
Extensible
LogoMaker
Ambient Occlussion
Sky Dome Illumination
Area Lights
Ambient Light
Gather Node
 
 

NURBs are the ultimate modeling tool for smooth, continuous surfaces which require both organic shape and extreme precision. Many primitives are supplied, providing a quick starting point for any object you need to model. You don't have to rely on our primitives, however. You can easily create your own using advanced NURBS modeling tools such as Lathe, Loft and Extrude. These primitives are relational, as well, so changing the original curve or curves used to create them will dynamically update the primitive. Once you have a primitive, you can start working it like clay using our exclusive FreeForm modeling tools.

 


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